![]() On each turn, a player either moves a single piece to an adjacent open square, or jumps over one or more pieces in sequence. For four-player games played in teams, the winner is the first team to race both sets of pieces into opposing camps. The game is won by being first to transfer all of one's pieces from one's own camp into the camp in the opposing corner. The game is played by two or four players seated at opposing corners of the board. Piece colors are typically black and white for two-player games, and various colors or other distinction in games for four players. ![]() Pieces may be small checkers or counters, or wooden or plastic cones or men resembling small chess pawns. The gameboard is checkered and divided into 16×16 squares. His inspiration was the English game Hoppity which was devised in 1854. Halma (from the Greek word ἅλμα meaning "jump") is a strategy board game invented in 1883 or 1884 by George Howard Monks, an American thoracic surgeon at Harvard Medical School. Play with up to five friends, easy AI, or hard AI! MOVEMENT RULESBoard with "camps" marked for two players (blue) and four players (red) To do this, click on any of your pieces and move it to any of the highlighted slots. The aim of Chinese Checkers is to move all your marbles from your starting triangle base to the triangle base across from you. So don’t leave pieces in place if they help your opponent more than they help you. Remember, both you and your opponent can jump over each other’s pieces. Towards the end of the game, it becomes much easier to see what moves each player needs to make in order to win the game. You'll be surprised how fast some of your marbles can move up the board. Make sure to look for every move possibility that's marked in red before deciding where to go. Most of the time, marbles can move a lot farther than you realize. It’s best to get all of your marbles moving up the board together as quickly as possible because stragglers will do nothing but slow you down. And if there’s no chain for it to use, it’s going to take forever for that last marble to make it to your destination triangle. The problem here is, you have to move that marble up the board eventually. Some players want to leave a marble behind so their opponent can’t fill out the entire triangle. ![]() The more your marbles move off to the side, the longer it will take them to reach their final destination. Whenever possible, build your chains to go straight through the center of the board. The shortest path between two points is a straight line. Then look for the longest ladder or chain out there and use it to move your trailing marbles across the board as quickly as possible. Get as many of your marbles out of your triangle as possible and start moving them up the board. Check out these tips and tricks to start off strong. HELPFUL CHINESE CHECKERS STRATEGIES & TIPSĬhinese Checkers can be a hard game to play at first. You cannot end a move in a triangle base that is not yours or your opponent’s triangle base, but you can jump into and out of those bases during a turn. After jumping over a marble, you can use that same marble to jump again in the same turn. You can jump over another marble in a straight line. You can move a marble to the space right next to it. Play with up to five friends, easy AI, or hard AI! MOVEMENT RULES To do this, tap on any of your pieces and move it to any of the highlighted slots.
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